Minelink Network

by Byteflux at 6:44 PM
(918 Views / 5 Likes)

I hope everyone is enjoying their weekend. We're a week into season 2 now, so everyone should have completed their base. If you haven't yet finished, you have until tomorrow.

TNT will be enabled Sunday (that's tomorrow!) at 7 PM EST.

Also, I'm aware of a number of issues plaguing PVP right now, especially reports of instances of broken damage with Strength potions and Deadeye enchant. These issues are being looked into.

Edit: TNT is enabled now!
by RagingDouche at 5:11 PM
(3,318 Views / 6 Likes)

details to follow... signup below by including your in-game name.

How the brackets look so far:
by Byteflux at 9:42 AM
(1,248 Views / 10 Likes)

It's been a little less than a day since the reset and I hope everyone is having a great weekend so far.

We've been listening closely to all of your feedback since the reset announcement and post-launch and I just wanted to leave a quick post detailing the various discussed and undiscussed changes that have been made since yesterday's launch.

Faction Power
  • Max faction power increased from 600 to 1800
  • Member power increased from 20 to 100
  • Power loss per death increased from 5 to 20
  • Token power boost increased from 10 to 50
  • Faction member limit decreased from 30 to 20
  • Sugarcane sell price increased from 200 to 400, buy price increased from 500 to 800
  • Wheat sell price increased from 200 to 400, buy price increased from 500 to 800
  • Carrot sell price increased from 300 to 400, buy price increased from 600 to 800
  • Potato sell price increased from 300 to 400, buy...
by Byteflux at 10:17 PM
(5,118 Views / 17 Likes)
It's that time again!

First off, I want to say congratulations to all the season winners and thanks to everyone who participated. It's been an interesting season and we've collected a lot of feedback.

For the second season, we've made a lot of changes based on your feedback and some changes that we felt were necessary to increase the competitiveness and longevity of the season.

As with all of our previous maps, this reset means that your inventories, enderchests, vaults, homes etc will be deleted. Of course you keep your mcMMO, credits and tokens as usual.

The Map

As usual, there will be an overworld and a nether, but no end. Spawners are not naturally generated, to prevent X-rayers from getting an early advantage.

The overworld is generated using semi-vanilla custom biomes. This means that the biomes are mostly vanilla, but they're slightly modified.
  • No mountains
  • Less hills
  • Smoother terrain
  • Less trees
  • Wider rivers